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Board game review & gameplay of: Tajuto

Game design: R. Knizia

Illustrations: M.Burgel, D. Colboc

  • 7.5/10
  • 10+
  • 2-4 players
  • 45-60 minutes


In Tajuto you and you fellow players represent Buddhists building pagodas, wanting to become a grant master

On your turn you can perform actions via your action tiles, paying with meditation points MP earned during the game. There are 3 types of actions available:

1. Building on the pagodas gaining you MP
2. Placing a meditation stone, also +MP
3. Buying new tiles giving you more actions OR victory points 

You basically gain your victory points by buying new tiles containing victory points or by fullfilling certain goals. The game ends when the fourth pagoda is built. The one with the most points wins the game 


The thing I like most about this game is that you constantly reach for the bag and blindly grab a piece you hope has the right colour. The tactile feel of building the pagodas really add to this game 

The gameplay is simple and there is definitely some luck involved. Because there is no variety in the goal tiles, it might get repetitive after a lot of games. On the other hand, there are different tiles to buy, so different tactics to persue

I like to play this game when I am somewhat tired or when I've got my cousins over to have some pagoda fun together!


A copy of this game was provided to me by Geronimo Games for the purpose of writing this review. My opinion however remains my own.

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