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Cryptid (2018)

Game design: Hal Duncan, Ruth Veevers Illustrations: Kwanchai Moriya

  • 8/10
  • 10+
  • 3-5 players
  • 30-50 minutes

Gameplay

Cryptid is a snakelike monster hidden in a landscape, carefully layed out by Cryptid zoologists.

In the game you try to locate this monster, by deduction! Each player gets a clue to where the beast might or might not be. By asking the right questions, one of you will find the creature first.

There are two ways to ask a question to the other players. You can search a tile, players in clockwise order will either place a cube if according to their clue Cryptid could not be hiding there, or a disc if the beast could. If one of the players places a cube, the remaining players will not answer the question. But you can also ask someone specific. This player will place either a cube or a disc on that tile. Everytime a opponent places a cube, you have to place a cube somewhere on the board as well.

When all players have placed discs on a specific spot, the player asking the question that round wins the game!

Thoughts

Cryptid is a very easy to teach game with a chess like vibe. You basically try to deduct the clues your fellow players got. I myself am not very good at this game, but I do think its simplicity is very elegant and I really like the buildup of the tension. Games feel quick and a lot of fun!

8/10

A copy of this game was provided to me by Osprey Games for the purpose of writing this review. My opinion however remains my own.

Boardgamegeek BGG

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