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Board game review & gameplay of: Embers of Memory

Game design: Kuro

Illustrations: Coralie Jubénot

  • 7.3/10
  • 14+
  • 2 players
  • 45 minutes


Embers of memory is a 2-player cooperative cardgame by @ospreygames about the final book in the throne of glass series. She (@doriend) read the book, I didn't. So, let's try something new; here are two views on the game! 

Aelin has been captured by the evil Queen Maeve who wants Aelin to reveal the location of the all important word keys. Both players win by helping Aelin relive her memories that will strengthen her resolve. 

The game plays over several chapters, slowly revealing more of the story and adding more rules to the game. 

In the basis of these games, players add memory cards to the memory overlapping each other, trying to get a value of 7 with cards of the same suit. When they do, a memory card will be flipped. If all cards are flipped, the next phase of the game begins, where the cards of the mind are added to the resolve, until each card there creates a value of 7. If this is achieved, both players win the game! If players are unable to take cards from the mind, they lose. 

There will be added different characters and they will all add a small rule to the game. Also the story will progress over the games.



- Didn't read the books

The game starts off rather simple, this is to teach players the core mechanisms of the game. But as the chapters progress it gets more rules and some thinky decisions that go with these. Eventually it gets harder and harder to beat! 

I love the story that is told over multiple games, with the addition of rules and increase of difficulty, it feels a bit like a small 2-player legacy game. The addition of rules however, did cause us to take up this game less easily, because every time we did, we had to learn some new rules. I like it better if the rules are introduced as part of the game instead. 

Overall I do like this game. It's a fun puzzle and the artwork is very good. It's nice to have a two player story driven game


- Did read the books 

Playing this game after reading the books is really fun. To see the characters come to live in these beautifully illustrated cards truly gives an extra dimension. Collecting the memories while not talking also resembles the storyline. I liked playing this game, the mechanic is fun and the added rules each round change the game just enough to stay interested. I would recommend it to anyone who is a Throne of glass fan.


A copy of this game was provided to me by Osprey Games for the purpose of writing this review. My opinion however remains my own.

Boardgamegeek BGG

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