In coatl players build feathered dragonsnakes (yup, really!) in order to win the favor of the gods and become high Priest of the Aztecs.
On a turn players will take pieces from the middle game board, new prophecy cards from the common pool or work on building their Coatls.
When taking pieces from the board, players can take two small pieces or a head or a tail. They will be put on the playerboard, which fit 8 pieces in total. If it is full you can't take any more pieces and players have to build on their Coatls.
When building Coatls players are able to use every piece on their board in any way they want. Only rule is there may not be more than two Coatls being built at the same time. When the pieces are played, players can play prophecy cards with their Coatls. These have certain conditions for making points if the Coatl is finished. Each coatl can at most have 4 prophecy cards attached to it.
When a Coatl contains a head and a tail, it is considered to be finished. Players get a chance to put extra prophecy cards down until there is a total of four and are allowed to place one temple card with that as well, to score some extra points.
When a player finishes the third Coatl, other players get a final turn and after this points will be calculated. The player with the highest points wins the game.
Coatl is a colourful and puzzly game that is easy to teach and a bit harder to master. I'm very enthusiastic about the tactile feel of the Coatl game pieces, this really adds something to the gameplay for me.
The theme is not very present, since this is in its core an abstract kind of game like Azul or Sagrada. But I still very much like to play this game! Especially out in the sun, which has been around much here in the NL these days 🌞.
Because there are always pieces of different colours out on the board each game, and there's a big pile of cards, there is a lot of newness each game, which means enough replayability here.
The game is a perfect family game for when you are looking to play something light and breezy.
A copy of this game was provided to me by Asmodee for the purpose of writing this review. My opinion however remains my own.