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Board game review & gameplay of: Expeditions

  • 8/10
  • 14+
  • 1-4 players
  • 60-90 minutes

Gameplay

In Expeditions, players get to move along hexagonal tiles, play cards from their hand andgather bonuses depicted on the tiles they are located. These are the three actions of which players get to pick 2 at the start of their turn (sometimes all 3).

The goal of the game is comparable to Scythe, gather the most points. The ending of the game is also comparable to Scythe, whenever a player has all their stars on the achievement track, the game ends and players tally up scores.

Examples of achievements are, collecting expedition tokens, tucking cards in exchange for benefits (3 different t cards, 3 different star possibilities), having collected 8 cards in hand.

Thoughts

I had high hopes for Expeditions, being a big Scythe (and Stonemaier Games) fan. Expeditions does not feel too heavy, more midweight than Scythe and there is not too much interaction between players, other than snatching some goodies under the nose from another player.

I really like the different ways to gain stars, lots to explore with different paths to victory.

I really like this game, and in my view it can stand on its own perfectly besides Scythe. It’s a bit less complex, but has a few similarities in mechanics. I’m a fan!

👍 Rules are clear and gameplay is smooth and exciting

👍 Their are different paths to victory

👍 Just the right amount of depth to it

➖ There is not a lot of interaction between players

8/10

A copy of this game was provided to me by Stonemaier Games for the purpose of writing this review. My opinion however remains my own.

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