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Board game review & gameplay of: Qwixx Longo

Game design: Steffen Benndorf, Reinhard Staupe

Illustrations: Oliver Freudenreich, Sandra Freudenreich

  • 7.5/10
  • 8+
  • 2-5 players players
  • 20 minutes minutes


Just like with the regular game, the goal is to get the most crosses on your sheet of paper.

Players take turns throwing all dice, after which ALL players get a chance to cross off a number equal to the sum of the white dice (color of choice).

After this, the player whose turn it is gets to cross one other number equal to one white die of choice combined with one coloured die. If this is not possible or if a player chooses not to do so, they cross one of the four squares off.

Play ends if either one player has all four squares crossed off, or if two coloured rows are closed (a row is closed by any player who crosses off one of the two final numbers on a row, and this is only possible when that player has already 6 crosses in that particular row).

Players get points based on how many crosses they've got per row. Most points wins the game!


This is just as fun as Qwixx, maybe a bit more fun as it has some new tweaks. There are also lucky numbers, with which you really feel lucky when thrown, they let you pick any number.

I really like how quick this game plays (and teaches!). It's a fun game for inbetween or after diner.

It does have a lot of luck involved, but that never really bothers me that much. I like it!!


A copy of this game was provided to me by White Goblin Games for the purpose of writing this review. My opinion however remains my own.

Boardgamegeek BGG

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